Art of Illusion

artofillusion.github.io ↗

Create a scene, render an image and extend the studio with scripts or plugins

SI Score
80/100
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Answers use saved listing facts and recorded sources.
Homepage screenshot
Screenshot of the Art of Illusion homepage

What it does

Art of Illusion is a free, open-source 3D studio with subdivision modelling, procedural materials, keyframe and pose animation, and a built-in ray tracer. It is written in Java.

The project's FAQ gives a short route from an empty view to a rendered object. Select the blue sphere tool, drag with the left mouse button in one of the four views and release. Choose Scene > Render Scene, or press Ctrl+R, then confirm with OK. When rendering finishes, save the resulting picture.

Boolean work needs more care. The published FAQ warns about faces lying exactly on top of one another. For a subtraction, extend the cutting object slightly beyond the object being cut. It also advises converting an initial Boolean result into a triangle mesh before using it in further operations, instead of building deeply nested Boolean objects.

A Java runtime is required. The Plugins folder must remain beside ArtOfIllusion.jar; moving or renaming it prevents the application from finding its extensions. The project includes an in-application plugin manager and a scripting environment. Its core code uses the GPL, with Windows, Mac and Linux editions listed by the project. Procedural surface tools and the built-in renderer make it suitable for small material studies as well as animated scenes.

Strengths

  • A basic object can be rendered and saved within the same application.
  • Procedural materials, plugins and scripting provide several ways to extend scene work.

Watch out for

  • A Java runtime and the accompanying Plugins directory are required.
  • Coincident Boolean faces and deeply nested operations have documented problems.

Best for

  • Procedural material studies
  • Small modelled and animated scenes

Sources