What it does
Asset Forge builds 3D game props and 2D sprites from reusable blocks. Its collection can be extended with custom models, textures and Lua scripts, while exports serve both mesh-based and sprite-based games. Standard and Deluxe are one-time purchases; both include all features, while Deluxe adds blocks.
Select a collection in the toolbox, choose a block and click the grid to place it. Hold Shift to place copies, use Spacebar to rotate, or hold Alt to place a block on another. Selected blocks can be moved with arrows, scaled with circles and grouped or mirrored from the toolbar. In the material tab, choose a material and click blocks to paint them.
Save a .model project to keep the editable construction. For a game engine, use File > Export mode and choose a mesh format such as OBJ, FBX, glTF, DAE or STL. Merging removes direct access to separate blocks in that export. For a sprite, use File > Export sprite, set the camera angle and image size, and check the preview. Directional PNG batch rendering is also available.
Standard and Deluxe are one-time purchases. Both have all features, with extra blocks in Deluxe. The software works offline after download and has no DRM. Included blocks are public domain, and creations can be used commercially without credit. Windows and Linux are supported; the available Mac edition receives no further updates or support.
Strengths
- Custom blocks and Lua scripts can extend the built-in construction tools.
- The same model can supply mesh exports or directional PNG sprites.
Watch out for
- The Mac edition receives no future updates or support.
- Merging an export removes direct manipulation of its separate blocks.
Best for
- Game developers assembling props from reusable parts
- Artists making directional sprites from 3D models
Sources
- Asset Forge | Features, Prices and Permissions (Oct 28, 2026)
- Getting Started with Asset Forge (Oct 28, 2026)
