3D Game Shaders For Beginners

lettier.github.io ↗

Shader techniques explained through a working 3D demo

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What it does

3D Game Shaders For Beginners explains rendering techniques using Panda3D and GLSL examples.

Build and run the Panda3D/GLSL demo before changing an effect. It gives each technique a concrete implementation while explaining ideas intended to be portable to other engines. Start with reference frames and lighting before layering post-processing. The included licence applies only to .cxx, .vert and .frag software files, separately from the rest of the publication.

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