What it does
WebGL Fundamentals teaches rendering concepts including shaders, image processing, transforms, cameras and lighting.
Use the basic-principles articles when copied WebGL code runs without explaining why. The contents move from image processing and 2D transforms into 3D work. Keep the state diagram nearby when a change in one part of the program affects another draw operation. The site directs WebGL2 learners to a separate WebGL2 Fundamentals project. Follow the API version used by the article instead of combining examples across those routes without checking the differences.
Sources
- WebGL Fundamentals (Oct 26, 2026)