WebGL Fundamentals

webglfundamentals.org ↗

WebGL articles built around basic graphics principles

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What it does

WebGL Fundamentals teaches rendering concepts including shaders, image processing, transforms, cameras and lighting.

Use the basic-principles articles when copied WebGL code runs without explaining why. The contents move from image processing and 2D transforms into 3D work. Keep the state diagram nearby when a change in one part of the program affects another draw operation. The site directs WebGL2 learners to a separate WebGL2 Fundamentals project. Follow the API version used by the article instead of combining examples across those routes without checking the differences.

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