Open Color
yeun.github.ioUse named colour levels across interface code and design swatches.
Use named colour levels across interface code and design swatches.
Collect screen colours and hand palettes to Mac design tools.
Pixel sprites and level maps with reusable tiles and drawing constraints
Sample an image and copy colours in common design and code formats.
Generate programmable palettes from anchor colours and curved paths.
Free sprite animation with palette and transparent-colour workflows
Brand-oriented display families and layered lettering systems.
Native Apple pixel editing with filmstrip animation and palette exchange
Cycle through palettes with adjustable hue, lightness and interpolation.
Build palettes from community choices and carry their credits into exports.
AI icon generator that turns short text prompts into app icons in under a minute.
Design and assess palettes using hue, chroma and luminance.
Shape a complete interface palette while checking colour-pair contrast.
Convert colour values and collect palettes for design or code.
Open-source ink, paint and composition for drawn animation
A fantasy console with a compact Lua coding environment and built-in sprite, map, sound, and music editors.
Inspect a colour, compare approximate matches and build a gradient.
Pick screen colours, adjust their values and keep small Windows palettes.
Build palettes, gradients and light or dark interface themes.
Collect image colours and compare nearby colour-system references.
Build interface colour scales with shade curves and contrast targets.
Generate a configurable set of separated category colours.
Build colour scales and preview their roles in interface layouts.
Online bitmap tracing with palette and cleanup controls