Gaffer
gafferhq.orgAssemble, light and render scenes through editable node graphs
Assemble, light and render scenes through editable node graphs
Resize catalogue shapes, position parts with TriBall and export selected geometry
Build mobile vector artwork from shapes and editable curves
Revise imported parts and export just the assembly context another team needs
Scatter vegetation and scene objects across controlled areas in 3ds Max
Build architectural presentations with live model links and path-traced rendering
Book help for assembly, moving and household tasks
PDF assembly through graphical and command-line tools
A Windows PDF toolkit for conversion, printing, and assembly
Learn computer architecture through logic and assembly puzzles
Create interactive 3D scenes for the web with a JavaScript scene graph and renderer.
A 3ds Max GPU renderer with scene conversion and per-task graphics-card controls
Export a posed scene as a transparent image or a licensed 3D handoff
Build character scenes from figures, clothing and ready-made assets
A renderer with separate light controls for changing a finished image
Convert CAD to meshes with editable target profiles and cleanup controls
Compile C, C++, and other supported languages into programs for native and cross-target systems.
Combine building-product layers into Revit assemblies
Organise a creator model with its instructions, then choose individual or membership access
Ray-traced scenes described with a text-based scene language
Pose a scene, control its camera and choose the reference image or editable handoff
Draw textured tiles in three dimensions, then edit their faces and export the scene
Apply an existing design to a product scene and download a presentation image.
Choose a scene set, add a design and customise its presentation online.