Pro Motion NG
cosmigo.comPixel sprites and level maps with reusable tiles and drawing constraints
Pixel sprites and level maps with reusable tiles and drawing constraints
Generate programmable palettes from anchor colours and curved paths.
Try a palette on logos, interfaces, posters and patterns.
Collect screen colours and hand palettes to Mac design tools.
Sample an image and copy colours in common design and code formats.
Free sprite animation with palette and transparent-colour workflows
Brand-oriented display families and layered lettering systems.
Use named colour levels across interface code and design swatches.
Native Apple pixel editing with filmstrip animation and palette exchange
Cycle through palettes with adjustable hue, lightness and interpolation.
Build palettes from community choices and carry their credits into exports.
Edit source files with a lightweight cross-platform editor and optional Python add-ons.
Design and assess palettes using hue, chroma and luminance.
Shape a complete interface palette while checking colour-pair contrast.
Preview colours and typography on a sample site, then export them.
See curated palettes applied to page elements and copy their hex codes.
Open-source ink, paint and composition for drawn animation
A fantasy console with a compact Lua coding environment and built-in sprite, map, sound, and music editors.
Inspect a colour, compare approximate matches and build a gradient.
Pick screen colours, adjust their values and keep small Windows palettes.
Build palettes, gradients and light or dark interface themes.
Convert colour values and collect palettes for design or code.
Collect image colours and compare nearby colour-system references.
Build interface colour scales with shade curves and contrast targets.