Plasticity
plasticity.xyzDirect solid and surface modelling with perpetual licences
Direct solid and surface modelling with perpetual licences
Draft and model products with a choice of parametric, associative or history-free tools
Develop sketch ideas into subdivision shapes, refined surfaces and product views
Editable 3D modelling, character animation and Arnold rendering
AI tools for architectural modelling, images, CAD/DXF, video and design assistance
Subdivision modelling with context-sensitive tools and UV mapping
Build parameter-driven solid models with Python and retain their construction
NURBS, subdivision and mesh tools for design modelling
Shape solid parts with Pull, then choose the exchange and drawing tools required
Dimension a sketch, extrude a part and revise its features through the modelling history
Draw and adjust surface-snapped topology inside Blender's Edit Mode
Develop coordinated repeating patterns from your own artwork
AI tools for generating, recoloring and exporting seamless textile patterns
Rule-based 3ds Max modelling for repeated structures, paths and architectural details
Construct solid geometry and inspect the objects stored in an MGED database
Physically based rendering across modelling applications
Polygon modelling and UV mapping with a linked rendering companion
An open-source suite for modelling, animation and rendering
Turn closed drawing profiles into solids with explicit extrusion and boolean controls
3D modelling and motion graphics with procedural animation
Discover external assets and test web applications
Low-poly modelling, texture painting and keyframe animation
Track exposed assets and their vulnerability findings
3D building design with connected documentation workflows