Plasticity
plasticity.xyzDirect solid and surface modelling with perpetual licences
Direct solid and surface modelling with perpetual licences
Editable 3D modelling, character animation and Arnold rendering
Shape solid parts with Pull, then choose the exchange and drawing tools required
AI tools for architectural modelling, images, CAD/DXF, video and design assistance
Draft and model products with a choice of parametric, associative or history-free tools
Build parameter-driven solid models with Python and retain their construction
Dimension a sketch, extrude a part and revise its features through the modelling history
Turn closed drawing profiles into solids with explicit extrusion and boolean controls
Build dimensioned solids and edit their history inside nanoCAD Platform
Sketch-constrained 3D design across desktop and iPad
Subdivision modelling with context-sensitive tools and UV mapping
Construct solid geometry and inspect the objects stored in an MGED database
Physically based rendering across modelling applications
Develop sketch ideas into subdivision shapes, refined surfaces and product views
Polygon modelling and UV mapping with a linked rendering companion
An open-source suite for modelling, animation and rendering
3D modelling and motion graphics with procedural animation
3D building design with connected documentation workflows
Low-poly modelling, texture painting and keyframe animation
Optimization modelling languages connected to Excel data
Choose scan reconstruction, inspection or organic design tools by output
Model objects and develop small character-animation scenes
Coordinate team work in workspace channels and direct messages within the Ubirimi suite.
An open-source team messenger with channels, direct messages, threads, and Frappe integrations.