BRL-CAD
brlcad.orgConstruct solid geometry and inspect the objects stored in an MGED database
Construct solid geometry and inspect the objects stored in an MGED database
Node-based materials and direct PBR painting on 3D models
Control Blender object scattering with reusable systems and editable distributions
Build reusable implicit models and prepare geometry for engineering tools
Turn repeatable operational procedures into jobs that run commands or workflows on selected nodes.
Create procedural materials with connected texture nodes
A distributed, memory-first SQL database for applications that need shared cluster state.
Font geometry tools and multi-master production panels for FontLab.
AI workflow builder that turns prompts into flows, APIs and automations with full code access.
Geometry and mathematical exploration with constructed figures
Generate buildings from reusable rules, vary their attributes and export urban scenes
Resize catalogue shapes, position parts with TriBall and export selected geometry
Build character surfaces from coordinated face geometry, maps and lighting references
Classify a Blender object, place it in a building hierarchy and save native IFC
Preview a generated object, choose its topology and confirm textures before download
Repaint selected 3D strokes and keep an editable sketch alongside exported geometry
Liquid simulation with detailed meshing controls and animated geometry exports
Revise imported parts and export just the assembly context another team needs
Computer algebra with graphs, geometry and statistics
Linked mathematical views for algebra, geometry and graphs
Correct image perspective and wide-angle stretching
Airfoil comparison, plotting and geometry calculations
Trace token-holder connections with interactive wallet maps
Explore Lightning nodes, decode invoices and monitor channel activity