ArmorPaint
armorpaint.orgNode-based materials and direct PBR painting on 3D models
Node-based materials and direct PBR painting on 3D models
Create procedural materials with connected texture nodes
Turn repeatable operational procedures into jobs that run commands or workflows on selected nodes.
A distributed, memory-first SQL database for applications that need shared cluster state.
AI workflow builder that turns prompts into flows, APIs and automations with full code access.
Trace token-holder connections with interactive wallet maps
Control Blender object scattering with reusable systems and editable distributions
Explore Lightning nodes, decode invoices and monitor channel activity
Search public Lightning nodes and compare capacity and channel trends
Custom Godot node icons matched to editor themes and node colors.
A free, open-source engine and editor for creating 2D and 3D games across desktop, mobile, and web targets.
Open-source wallets with contacts, favorites and backup choices
Manage Lightning channels, payments and node accounts in your browser
Launch isolated Linux or Windows containers in Azure without provisioning virtual machines.
Turn JSON, YAML, XML, CSV, JSON Schema and Mermaid into diagrams you can read.
Distribute an FTP namespace across transfer nodes
Material 3 interface controls built as web components
Node-based material authoring with reusable controls and procedural texture outputs
Pose characters, apply mapped materials and render illustrated scenes
Community Material-style icons as SVG files, code and fonts.
Google’s icon system with adjustable fill, weight, grade and optical size.
React components with Material Design defaults and custom theming
Measure Internet-facing application performance from distributed test locations and trace failures across network dependencies.