TerreSculptor
demenzunmedia.comBuild editable terrain from generators, erosion devices and masks in a Terrain Stack
Build editable terrain from generators, erosion devices and masks in a Terrain Stack
Generate terrain, erosion maps and textured scenes from connected devices
Shape terrain and distribute scenery with editable masks
Procedural terrain and planet creation with separate mesh and map outputs
Build landscapes from connected terrain and erosion operations
Plan interiors, exteriors and terrain in 3D
Node-based materials and direct PBR painting on 3D models
Freeform dungeon and terrain drawing in a browser
Turn repeatable operational procedures into jobs that run commands or workflows on selected nodes.
Create procedural materials with connected texture nodes
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