Nintendo Switch Online
nintendo.comOnline play and classic-game libraries for Nintendo systems
Online play and classic-game libraries for Nintendo systems
A Nintendo 64 emulator with project documentation
A plugin-based Nintendo 64 emulation project
Scatter vegetation and scene objects across controlled areas in 3ds Max
Rule-based 3ds Max modelling for repeated structures, paths and architectural details
A 3ds Max GPU renderer with scene conversion and per-task graphics-card controls
Paint on Nintendo Switch with pressure input and recorded playback
Nintendo DS emulation with flexible dual-screen layout
Nintendo DS emulation with desktop rendering controls
Procedural plant modelling and animation inside 3ds Max
A graphical Mupen64Plus frontend for Nintendo 64 play
Architectural rendering for 3ds Max and Cinema 4D
Editable 3D modelling, character animation and Arnold rendering
CPU and GPU rendering for detailed characters, effects and large 3D scenes
Automatic quad remeshing with density controls inside supported 3D applications
Arrange existing UV islands with free standalone and integrated tools
Develop sketch ideas into subdivision shapes, refined surfaces and product views
People and vehicle animation for architectural crowds and traffic scenes
Download plant collections with ready-made materials or editable GrowFX originals
SNES emulation with detailed graphics and state controls
Choose plant packs, surface textures and HDRI skies by host and renderer
Pack and stack UV islands with grouping and density controls
Cloud AI tools for architecture, interior, landscape, and urban design work.