Alibre Design
alibre.comDefine mechanical parts, constrained assemblies and drawings linked to the model
Define mechanical parts, constrained assemblies and drawings linked to the model
People and vehicle animation for architectural crowds and traffic scenes
Node-based materials and direct PBR painting on 3D models
Sketch-constrained 3D design across desktop and iPad
Constrain sketches, build solid parts and choose a suitable geometry export
A programmable renderer for forward and inverse rendering research
Reconstruct a photo set, check aligned cameras and export a textured mesh
Model with a free Standard toolset and choose EX for additional formats and rendering
Use a printed flow-ratio test to update the selected filament's saved profile
Develop sketch ideas into subdivision shapes, refined surfaces and product views
Repaint selected 3D strokes and keep an editable sketch alongside exported geometry
Interior asset collections with native scenes and mapped exchange files
Select parts of a scientific model and keep its version, format and attribution together
Create named part variants from a generic model and controlled table values
Create a scene, render an image and extend the studio with scripts or plugins
Draw profiles into rounded forms, sculpt their surfaces and export meshes with textures
Rule-based 3ds Max modelling for repeated structures, paths and architectural details
Sculpt with polygon and voxel tools on desktop or in VR
Rig humanoid characters online and apply library animation
Shape tree joints and export lighter variants for games
Construct solid geometry and inspect the objects stored in an MGED database
A Blender-derived 3D suite with a separately developed graphical workflow
Model and animate scenes with physics-driven placement and procedural geometry
3D building design with connected documentation workflows