World Machine
world-machine.comGenerate terrain, erosion maps and textured scenes from connected devices
Generate terrain, erosion maps and textured scenes from connected devices
A 3D asset library integrated with Blender workflows
Photograph a textured object, crop its scan and download the model with its textures
Customizable SVG drawings with inline and sprite integration guidance.
Reconstruct a photo set, check aligned cameras and export a textured mesh
Related stroke and filled drawings with rounded and sharp corners.
Shape tree joints and export lighter variants for games
Modular world-building kits delivered through the Cargo library
Procedural terrain and planet creation with separate mesh and map outputs
Draw profiles into rounded forms, sculpt their surfaces and export meshes with textures
Build solid models from scripts and configurable parameters
Model and animate scenes with physics-driven placement and procedural geometry
Pattern-based 3D garments and cloth simulation
Search manufacturer components by name, type code or sketch
Pencil-like SVG drawings with adjustable wobble and exact variants.
Sam Hewitt’s desktop artwork built around bold color and geometry.
Shape solid parts with Pull, then choose the exchange and drawing tools required
Model with a free Standard toolset and choose EX for additional formats and rendering
Small-grid outline and filled symbols with React component use.
Sam Hewitt’s geometric desktop artwork with bright color.
Search Kubernetes network traffic by workload, API, and network context, then save packet captures for later review.
Create and reshape low-poly objects with VR controllers and snapping tools
Draw publication figures with geometric snapping and LaTeX text
Trace LLM and agent runs, then monitor production quality, latency, errors, and cost in dashboards.