Asset Forge
kenney.nlAssemble game models from reusable blocks and render directional sprites
Assemble game models from reusable blocks and render directional sprites
Resize catalogue shapes, position parts with TriBall and export selected geometry
Arrange existing UV islands with free standalone and integrated tools
Create infrastructure models and drawing deliverables in DGN and DWG workflows
Build reusable implicit models and prepare geometry for engineering tools
Share planning assumptions and compare scenarios across business teams
Repair scanned meshes and inspect how the surface changes
Connected financial models, assumptions and shared planning workflows
Export a captured object with the units and up-axis its next application expects
Shape tree joints and export lighter variants for games
Procedural plant modelling and animation inside 3ds Max
Build solid models from scripts and configurable parameters
Sculpt volume-based forms on iPad and carry their colours between apps
Carve cube-based forms, project surface detail and manage resolution by plan
Enter planning assumptions directly in Power BI and Excel
Revise imported parts and export just the assembly context another team needs
Assemble virtual brick models with connection and collision controls
Collect and validate event-level behavior data for warehouses, streams and analytics.
Model with a free Standard toolset and choose EX for additional formats and rendering
Voxel sculpting, retopology and PBR texture workflows
Parametric modelling built around sketches and model history
AI voice platform for voiceover, singing, and custom voice models.